AI Insights · Timothy · April 2025
Top Boxing Games Performance in Spain, Q1 2025
Explore the top boxing games in Spain for Q1 2025, highlighting trends in downloads, revenue, and active users on a unified platform.
In the first quarter of 2025, the boxing games genre in Spain saw varied performance across top applications on a unified platform. Data sourced from Sensor Tower provides insights into weekly downloads, revenue, and active users for these apps.
Boxing Star: Real Boxing Fight demonstrated a fluctuating revenue pattern with a peak of approximately $543 in late January. Weekly downloads started strong at around 1.4K, declining over the quarter to about 416. Active users also decreased from 4.4K to 2.2K by the end of March.
WWE SLAM by Topps® Card Trader experienced a notable revenue spike in early March, reaching around $1.5K. However, downloads remained negligible, and active users were not reported by the end of the quarter.
WWE Mayhem saw significant revenue growth mid-March, peaking at $1.5K. Downloads showed a slight decline from 1.1K to 705, while active users maintained a relatively stable presence, fluctuating around 2K.
Real Boxing 2 had consistent revenue with a peak of $347 in mid-March. Downloads varied, peaking at nearly 4K in the same week, while active users saw a rise to 5.6K before settling back to 3.5K.
MMA Manager 2: Ultimate Fight reported a steady decline in revenue, ending the quarter at $41. Downloads decreased from 492 to 245, and active users followed a downward trend, closing at 1.1K.
For more detailed insights and data, visit Sensor Tower.